On this week’s episode, Sonny Bunch (The Bulwark), Alyssa Rosenberg (The Washington Post), and Peter Suderman (Reason/Coruscant) ask if the wild behavior of teens and tweens at A Minecraft Movie is good or bad for the moviegoing experience. Then they review The Studio, AppleTV+’s new panic attack in television form. Is it too stressful to be funny? Make sure to swing by Bulwark+ this weekend for a bonus episode on Val Kilmer (rest in peace). And if you enjoyed this episode, share it with a friend!

Across the Movie Aisle
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Here's the elevator pitch: It's "Left, Right, and Center" meets "Siskel and Ebert." Three friends from different ideological perspectives discuss the movies and controversies (or nontroversies!) about them.
Featuring bonus Friday episodes exclusively for Bulwark+ members.
Here's the elevator pitch: It's "Left, Right, and Center" meets "Siskel and Ebert." Three friends from different ideological perspectives discuss the movies and controversies (or nontroversies!) about them.
Featuring bonus Friday episodes exclusively for Bulwark+ members.
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I have to ask why aren't good sci-fi books turned into movies? Minecraft is already a movie that changes all the time. Could it be money? This is like making Teenage Mutant Ninja Turtles cartoons to sell merch or reworking Star Wars to add aliens to make more collector dolls. One big loop back to the buck. Sad.
The high school kid next door is a huge Minecraft fan and as my kids (9 and 7) have become Minecraft fans he has given them a bunch of old guides and what not.
Anyway, the HS kid got a bunch of people together to see the Minecraft movie and invited my kids.
They all had a blast and I had a blast watching them. The only line that was crossed is when took out their phone. I chastised them afterwards.
If one wants to root for a studio suit, read F. Scott Fitzgerald's hilarious and still pertinent Pat Hobby Stories. In them, an exec with a bit of decency repeatedly attempts to drag the pathological Hobby through ridiculous situations towards simulations of humane.